3DsMax: Making a Room

Start with a box for the room

Size of box: 7000*5000*2500

Convert the box into editable poly

Go to modifier list, choose shell

Then add an outer amount of 260 which is the exterior wall

Door and windows

Make a box

Bring it closer to the room

Then go to compound objects, choose Boolean

Subtraction B-A

Pick B (the door box)


Make windows, make a shape for the window

 then select it go to compound object, Boolean and subtracts

Add a camera from view and just play with it